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GECCO
2007
Springer
181views Optimization» more  GECCO 2007»
14 years 1 months ago
Exploring selection mechanisms for an agent-based distributed evolutionary algorithm
In this paper we propose an agent-based model of evolutionary algorithms (EAs) which extends seamlessly from concurrent single-host to distributed multi-host installations. Since ...
A. E. Eiben, Marc Schoenauer, Juan Luís Jim...
JFR
2006
109views more  JFR 2006»
13 years 7 months ago
Alice: An information-rich autonomous vehicle for high-speed desert navigation
This paper describes the implementation and testing of Alice, the California Institute of Technology's entry in the 2005 DARPA Grand Challenge. Alice utilizes a highly networ...
Lars B. Cremean, Tully B. Foote, Jeremy H. Gillula...
DIGRA
2005
Springer
14 years 1 months ago
Realistic Agent Movement in Dynamic Game Environments
One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
Ross Graham, Hugh McCabe, Stephen Sheridan
GECCO
2008
Springer
196views Optimization» more  GECCO 2008»
13 years 8 months ago
ADANN: automatic design of artificial neural networks
In this work an improvement of an initial approach to design Artificial Neural Networks to forecast Time Series is tackled, and the automatic process to design Artificial Neural N...
Juan Peralta, Germán Gutiérrez, Arac...
ICRA
2008
IEEE
166views Robotics» more  ICRA 2008»
14 years 2 months ago
NIMS-AQ: A novel system for autonomous sensing of aquatic environments
— Over the last few years, the complexity of aquatic sensing applications has increased as a result of demands for: higher spatial coverage with high resolution monitoring, under...
Michael J. Stealey, Amarjeet Singh 0003, Maxim A. ...