This paper presents a novel approach to Emotion Estimation that assesses the affective content from textual messages. Our main goals are to detect emotion from chat or other dialog...
Deictic reference – pointing at things during conversation – is ubiquitous in human communication, and should also be an important tool in distributed collaborative virtual en...
Many research projects oriented on control mechanisms of virtual agents in videogames have emerged in recent years. However, this boost has not been accompanied with the emergence ...
Although the technical skills of pupils are quite high, the current approach to gain media literacy still focusses on updating software applying skills, rather than exploring the ...
Daniela Reimann, Michael Herczeg, Thomas Winkler, ...
To date the most popular and sophisticated types of virtual worlds can be found in the area of video gaming, especially in the genre of Massively Multiplayer Online Role Playing Ga...