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» Avoider-Enforcer: The rules of the game
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DIGRA
2005
Springer
14 years 1 months ago
A Sociotechnical Conjecture about the Context and Development of Multiplayer Online Game Experiences
The advent of multiplayer online games brings new actors into the development scene and redefines traditional roles and interactions. Anchored on studies of the role of context in...
Licinio Roque
ISCAS
2005
IEEE
112views Hardware» more  ISCAS 2005»
14 years 1 months ago
Baseball event detection using game-specific feature sets and rules
—A framework for scrutinizing baseball videos is proposed. By applying the well-defined baseball rules, this work exactly identifies what happens in a game rather than roughly fi...
Chih-Hao Liang, Wei-Ta Chu, Jin-Hau Kuo, Ja-Ling W...
AUSAI
2010
Springer
13 years 6 months ago
Pushing the Envelope: General Game Players Prove Theorems
A general game player is a system that can play previously unknown games given nothing but their rules. A key to success in this endeavour is the ability to automatically gain know...
Sebastian Haufe, Michael Thielscher
TIDSE
2004
Springer
14 years 25 days ago
Transferring Game Mastering Laws to Interactive Digital Storytelling
The Interactive Dilemma is the inevitable conflict between author’s determinism and interactor’s freedom. There are some approaches that try to tackle it, using strategies and...
Federico Peinado, Pablo Gervás
FLAIRS
2007
13 years 9 months ago
The Design and Implementation of a Successful General Game Playing Agent
General Game Playing is the problem of designing an agent capable of playing any previously unknown game when given only the rules. This paper describes the implementation archite...
David M. Kaiser