A newly designed game is introduced, which feels like Backgammon, but has a simplified rule set. Unlike earlier attempts at simplifying the game, Nannon maintains enough features a...
Co-learning is a model involving agents from a large population, who interact by playing a fixed game and update their behaviour based on previous experience and the outcome of th...
Martin E. Dyer, Leslie Ann Goldberg, Catherine S. ...
In the context of 2-player removal games, we define the notion of invariant game for which each allowed move is independent of the position it is played from. We present a family ...
We introduce optimistic weighted Shapley rules in minimum cost spanning tree problems. We dene them as the weighted Shapley values of the optimistic game v+ introduced in Berganti
While traditional mechanism design typically assumes isomorphism between the agents’ type- and action spaces, in many situations the agents face strict restrictions on their act...