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» Avoider-Enforcer: The rules of the game
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ICMCS
2005
IEEE
127views Multimedia» more  ICMCS 2005»
14 years 1 months ago
Current and Emerging Topics in Sports Video Processing
Sports video processing is an interesting topic for research, since the clearly defined game rules in sports provide the rich domain knowledge for analysis. Moreover, it is intere...
Xinguo Yu, Dirk Farin
ERSHOV
2006
Springer
13 years 11 months ago
Linear Complementarity and P-Matrices for Stochastic Games
Abstract. We define the first nontrivial polynomially recognizable subclass of P-matrix Generalized Linear Complementarity Problems (GLCPs) with a subexponential pivot rule. No suc...
Ola Svensson, Sergei G. Vorobyov
NICSO
2010
Springer
13 years 6 months ago
Partial Imitation Rule in Iterated Prisoner Dilemma Game on a Square Lattice
t] A realistic replacement of the general imitation rule in the Iterated Prisoner Dilemma (IPD) is investigated with simulation on square lattice, whereby the player, with finite m...
Degang Wu, Mathis Antony, Kwok Yip Szeto
IWEC
2010
13 years 9 months ago
Rule-Based Camerawork Controller for Automatic Comic Generation from Game Log
We propose a rule-based camerawork controller for a recently proposed a comic generation system. Five camerawork rules are derived through an analysis of online-game webcomics abou...
Ruck Thawonmas, Ko Oda, Tomonori Shuda
ICRA
2010
IEEE
147views Robotics» more  ICRA 2010»
13 years 6 months ago
Learning physically-instantiated game play through visual observation
Abstract— We present an integrated vision and robotic system that plays, and learns to play, simple physically-instantiated board games that are variants of TIC TAC TOE and HEXAP...
Andrei Barbu, Siddharth Narayanaswamy, Jeffrey Mar...