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CVPR
2008
IEEE
14 years 9 months ago
Simultaneous super-resolution and 3D video using graph-cuts
This paper presents a new method to increase the quality of 3D video, a new media developed to represent 3D objects in motion. This representation is obtained from multi-view reco...
Tony Tung, Shohei Nobuhara, Takashi Matsuyama
ICPP
2002
IEEE
14 years 13 days ago
Optimal Video Replication and Placement on a Cluster of Video-on-Demand Servers
A cost-effective approach to building up scalable Videoon-Demand (VoD) servers is to couple a number of VoD servers together in a cluster. In this article, we study a crucial vide...
Xiaobo Zhou, Cheng-Zhong Xu
PG
2003
IEEE
14 years 23 days ago
Lightweight Face Relighting
In this paper we present a method to relight human faces in real time, using consumer-grade graphics cards even with limited 3D capabilities. We show how to render faces using a c...
Sylvain Paris, François X. Sillion, Long Qu...
DATE
2010
IEEE
140views Hardware» more  DATE 2010»
13 years 12 months ago
Construction of dual mode components for reconfiguration aware high-level synthesis
High-level synthesis has recently started to gain industrial acceptance, due to the improved quality of results and the multi-objective optimizations offered. One optimization area...
George Economakos, Sotirios Xydis, Ioannis Koutras...
3DPVT
2004
IEEE
149views Visualization» more  3DPVT 2004»
13 years 11 months ago
Fan-Meshes: A Geometric Primitive for Point-Based Description of 3D Models and Scenes
We propose a new data structure, called Fan-Meshes (FM), for reconstructing 3D models and scenes represented by dense scanning point clouds. It is a local piecewise linear approxi...
Xiaotian Yan, Fang Meng, Hongbin Zha