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WCNC
2010
IEEE
13 years 9 months ago
Addressing Response Time and Video Quality in Remote Server Based Internet Mobile Gaming
A new remote server based gaming approach, where the responsibility of executing the gaming engines is put on remote servers instead of the mobile devices, has the potential for en...
Shaoxuan Wang, Sujit Dey
FAST
2009
13 years 9 months ago
CA-NFS: A Congestion-Aware Network File System
We develop a holistic framework for adaptively scheduling asynchronous requests in distributed file systems. The system is holistic in that it manages all resources, including net...
Alexandros Batsakis, Randal C. Burns, Arkady Kanev...
SAMOS
2009
Springer
14 years 5 months ago
Multiple Description Scalable Coding for Video Transmission over Unreliable Networks
Developing real time multimedia applications for best effort networks such as the Internet requires prohibitions against jitter delay and frame loss. This problem is further compl...
Roya Choupani, Stephan Wong, Mehmet R. Tolun
MICRO
2008
IEEE
149views Hardware» more  MICRO 2008»
14 years 5 months ago
Prefetch-Aware DRAM Controllers
Existing DRAM controllers employ rigid, non-adaptive scheduling and buffer management policies when servicing prefetch requests. Some controllers treat prefetch requests the same ...
Chang Joo Lee, Onur Mutlu, Veynu Narasiman, Yale N...
IPPS
2006
IEEE
14 years 5 months ago
RAPID: an end-system aware protocol for intelligent data transfer over lambda grids
Next-generation e-Science applications will require the ability to transfer information at high data rates between distributed computing centers and data repositories. To support ...
Amitabha Banerjee, Wu-chun Feng, Biswanath Mukherj...