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CHI
1997
ACM
14 years 4 days ago
Artificial Intelligence Techniques in the Interface to a Digital Video Library
For the huge amounts of audio and video material that could usefully be included in digital libraries, the cost of producing human-generated annotations and meta-data is prohibiti...
Alexander G. Hauptmann, Michael J. Witbrock, Micha...
INCDM
2010
Springer
146views Data Mining» more  INCDM 2010»
13 years 12 months ago
Learning from Humanoid Cartoon Designs
Abstract. Character design is a key ingredient to the success of any comicbook, graphic novel, or animated feature. Artists typically use shape, size and proportion as the first de...
Md. Tanvirul Islam, Kaiser Md. Nahiduzzaman, Why Y...
DATE
2004
IEEE
105views Hardware» more  DATE 2004»
13 years 11 months ago
Time-Energy Design Space Exploration for Multi-Layer Memory Architectures
This paper presents an exploration algorithm which examines execution time and energy consumption of a given application, while considering a parameterized memory architecture. Th...
Radoslaw Szymanek, Francky Catthoor, Krzysztof Kuc...
INFOSCALE
2007
ACM
13 years 9 months ago
A distributed incremental nearest neighbor algorithm
Searching for non-text data (e.g., images) is mostly done by means of metadata annotations or by extracting the text close to the data. However, supporting real content-based audi...
Fabrizio Falchi, Claudio Gennaro, Fausto Rabitti, ...
NIPS
2008
13 years 9 months ago
Multi-label Multiple Kernel Learning
We present a multi-label multiple kernel learning (MKL) formulation in which the data are embedded into a low-dimensional space directed by the instancelabel correlations encoded ...
Shuiwang Ji, Liang Sun, Rong Jin, Jieping Ye