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» Believability and Interaction in Virtual Worlds
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CONEXT
2008
ACM
13 years 9 months ago
Is there life in Second Life?
Abstract: Social virtual worlds such as Second Life are digital representations of the real world where human-controlled avatars evolve and interact through social activities. Unde...
Matteo Varvello, Fabio Picconi, Christophe Diot, E...
VRST
1998
ACM
13 years 11 months ago
The control of avatar motion using hand gesture
It is difficult to navigate virtual environment as in real world and to interact with other participant in virtual environment, especially wearing Head-Mounted Display (HMD). We d...
Chan-Su Lee, Sang-Won Ghyme, Chan-Jong Park, Kwang...
CHI
2008
ACM
14 years 8 months ago
The new face of procedural content: a real world approach
This paper describes a project that uses real-world computer-troubleshooting scenarios to test and expand upon the latest research and technical knowledge in the area of procedura...
Axel Roesler, Connie Douglass-Olberg, David Brunet...
CW
2004
IEEE
13 years 11 months ago
Joyfoot's Cyber System: A Virtual Landscape Walking Interface Device for Virtual Reality Applications
Technological limitations on current interfaces have made researches to develop new devices to interact with objects in the virtual environment. The goal of this project is to dev...
Salvador Barrera, Hiroki Takahashi, Masayuki Nakaj...
ACMACE
2011
ACM
12 years 7 months ago
Mobile 3D graphics and virtual reality interaction
Mobile devices such as smartphones and tablets offer great new possibilities for the creation of 3D games and virtual reality environments. However, interaction with objects in th...
Wolfgang Hürst, Matthias Helder