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» Believability and Interaction in Virtual Worlds
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CHI
2005
ACM
14 years 8 months ago
Designing the world as your palette
"The World as your Palette" is our ongoing effort to design and develop tools to allow artists to create visual art projects with elements (specifically, the color, text...
Kimiko Ryokai, Stefan Marti, Hiroshi Ishii
CIRA
2007
IEEE
152views Robotics» more  CIRA 2007»
14 years 1 months ago
Probabilistic Semantic Mapping with a Virtual Sensor for Building/Nature detection
Abstract— In human-robot communication it is often important to relate robot sensor readings to concepts used by humans. We believe that access to semantic maps will make it poss...
Martin Persson, Tom Duckett, Christoffer Valgren, ...
MM
2003
ACM
167views Multimedia» more  MM 2003»
14 years 26 days ago
Avatar motion control by user body postures
This paper describes a virtual reality system that realizes both an avatar motion control and a virtual object manipulation without avatar representation. Our goal is to do seamle...
Satoshi Yonemoto, Hiroshi Nakano, Rin-ichiro Tanig...
CHI
2004
ACM
14 years 1 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
ICWSM
2010
13 years 6 months ago
Longevity in Second Life
User retention is important to the success of online social media, particularly in virtual world settings where users shape one another’s online experience. We study a rich set ...
ChunYuen Teng, Lada A. Adamic