Sciweavers

353 search results - page 18 / 71
» Better Scripts, Better Games
Sort
View
ANTSW
2010
Springer
13 years 6 months ago
A Cooperative Network Game Efficiently Solved via an Ant Colony Optimization Approach
Abstract. In this paper, a Cooperative Network Game (CNG) is introduced. In this game, all players have the same goal: display a video content in real time, with no cuts and low bu...
Pablo Romero, Franco Robledo, Pablo Rodrígu...
DSL
2009
13 years 6 months ago
Varying Domain Representations in Hagl
Abstract. Experimental game theory is an increasingly important research tool in many fields, providing insight into strategic behavior through simulation and experimentation on ga...
Eric Walkingshaw, Martin Erwig
ATAL
2008
Springer
13 years 10 months ago
Approximating power indices
Many multiagent domains where cooperation among agents is crucial to achieving a common goal can be modeled as coalitional games. However, in many of these domains, agents are une...
Yoram Bachrach, Evangelos Markakis, Ariel D. Proca...
INFOCOM
2003
IEEE
14 years 1 months ago
Pricing Network Services
— We propose a game theoretic pricing mechanism for statistically guaranteed service in packet-switched networks. The mechanism provides congestion control, differentiated qualit...
Jun Shu, Pravin Varaiya
ATAL
2008
Springer
13 years 10 months ago
Using adaptive consultation of experts to improve convergence rates in multiagent learning
In this paper we study the use of experts algorithms in a multiagent setting. In this paper we allow agents to use multiple experts and explore different experts algorithms that a...
Greg Hines, Kate Larson