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CAINE
2008
13 years 8 months ago
Scripted Artificially Intelligent Basic Online Tactical Simulation
For many years, introductory Computer Science courses have followed the same teaching paradigms. These paradigms utilize only simple console windows; more interactive approaches t...
Jesse D. Phillips, Roger V. Hoang, Joseph D. Mahsm...
GECCO
2004
Springer
118views Optimization» more  GECCO 2004»
14 years 22 days ago
Better Spread and Convergence: Particle Swarm Multiobjective Optimization Using the Maximin Fitness Function
Maximin strategy has its origin in game theory, but it can be adopted for effective multiobjective optimization. This paper proposes a particle swarm multiobjective optimiser, max...
Xiaodong Li
HOTOS
1993
IEEE
13 years 11 months ago
Object Groups May Be Better Than Pages
I argue against trying to solve the problem of clustering objects into disk pages. Instead, I propose that objects be fetched in groups that may be specific to an application or ...
Mark Day
SODA
2008
ACM
185views Algorithms» more  SODA 2008»
13 years 8 months ago
Better bounds for online load balancing on unrelated machines
We study the problem of scheduling permanent jobs on unrelated machines when the objective is to minimize the Lp norm of the machine loads. The problem is known as load balancing ...
Ioannis Caragiannis
AIIDE
2007
13 years 9 months ago
Personality-based Adaptation for Teamwork in Game Agents
This paper presents a novel learning framework to provide computer game agents the ability to adapt to the player as well as other game agents. Our technique generally involves a ...
Chek Tien Tan, Ho-Lun Cheng