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» Blind Watermarking of 3D Shapes using Localized Constraints
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3DPVT
2004
IEEE
159views Visualization» more  3DPVT 2004»
13 years 11 months ago
Blind Watermarking of 3D Shapes using Localized Constraints
This paper develops a digital watermarking methodology for 3-D graphical objects defined by polygonal meshes. In watermarking or fingerprinting the aim is to embed a code in a giv...
Adrian G. Bors
IWDW
2009
Springer
14 years 2 months ago
Local Patch Blind Spectral Watermarking Method for 3D Graphics
In this paper, we propose a blind watermarking algorithm for 3D meshes. The proposed algorithm embeds spectral domain constraints in segmented patches. After aligning the 3D object...
Ming Luo, Kai Wang, Adrian G. Bors, Guillaume Lavo...
CG
2011
Springer
13 years 2 months ago
Robust and blind mesh watermarking based on volume moments
This paper presents a robust and blind watermarking algorithm for threedimensional (3D) meshes. The watermarking primitive is an intrinsic 3D shape descriptor: the analytic and co...
Kai Wang, Guillaume Lavoué, Florence Denis,...
FGR
2004
IEEE
170views Biometrics» more  FGR 2004»
13 years 11 months ago
3D Shape Constraint for Facial Feature Localization Using Probabilistic-like Output
This paper presents a method to automatically locate facial feature points under large variations in pose, illumination and facial expressions. First we propose a method to calcul...
Longbin Chen, Lei Zhang, HongJiang Zhang, Mohamed ...
CVPR
2005
IEEE
14 years 9 months ago
Estimating 3D Shape and Texture Using Pixel Intensity, Edges, Specular Highlights, Texture Constraints and a Prior
We present a novel algorithm aiming to estimate the 3D shape, the texture of a human face, along with the 3D pose and the light direction from a single photograph by recovering th...
Sami Romdhani, Thomas Vetter