We introduce an efficient method for synthesizing acceleration noise – sound produced when an object experiences abrupt rigidbody acceleration due to collisions or other contac...
Pluck, ring, rub, bang, strike, and squeeze are all simple gestures used in controlling music. A single motor/encoder plus a force-sensor has proved to be a useful platform for ex...
Manyimportant physical phenomena,such as temperature distribution, air flow, and acoustic waves,are describedas continuous,distributed parameterfields. Analyzingandcontrolling the...
— This paper describes our experiences with a simulation environment for electronic textiles. This simulation environment, based upon Ptolemy, enables us to model a diverse range...
Thomas Martin, Mark T. Jones, Joshua Edmison, Tanw...
The use of HMM (Hidden Markov Models) for speech recognition has been successful for various applications in the past decades. However, the use of continuous HMM (CHMM) for melody...