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SPAA
2010
ACM
14 years 1 months ago
Basic network creation games
We study a natural network creation game, in which each node locally tries to minimize its local diameter or its local average distance to other nodes, by swapping one incident ed...
Noga Alon, Erik D. Demaine, MohammadTaghi Hajiagha...
IPMI
2007
Springer
14 years 9 months ago
Inter and Intra-modal Deformable Registration: Continuous Deformations Meet Efficient Optimal Linear Programming
In this paper we propose a novel non-rigid volume registration based on discrete labeling and linear programming. The proposed framework reformulates registration as a minimal path...
Ben Glocker, Nikos Komodakis, Nikos Paragios, Geor...
WAW
2007
Springer
144views Algorithms» more  WAW 2007»
14 years 2 months ago
Approximating Betweenness Centrality
Betweenness is a centrality measure based on shortest paths, widely used in complex network analysis. It is computationally-expensive to exactly determine betweenness; currently th...
David A. Bader, Shiva Kintali, Kamesh Madduri, Mil...
SEMWEB
2005
Springer
14 years 1 months ago
Combining RDF and Part of OWL with Rules: Semantics, Decidability, Complexity
This paper extends the model theory of RDF with rules, placing an emphasis on integration with OWL and decidability of entailstart from an abstract syntax that views a rule as a pa...
Herman J. ter Horst
GD
2004
Springer
14 years 1 months ago
No-Three-in-Line-in-3D
The no-three-in-line problem, introduced by Dudeney in 1917, asks for the maximum number of points in the n × n grid with no three points collinear. In 1951, Erd¨os proved that t...
Attila Pór, David R. Wood