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AUGHUMAN
2011
13 years 3 months ago
Full body interaction for serious games in motor rehabilitation
Serious games and especially their use in healthcare applications are an active and rapidly growing area of research. A key aspect of games in rehabilitation is 3D input. In this ...
Christian Schönauer, Thomas Pintaric, Hannes ...
HICSS
2008
IEEE
97views Biometrics» more  HICSS 2008»
14 years 3 months ago
Temporal and Spatial Requirements for Optimized Fault Location
With technological advancements data availability in power systems is drastically increased. Intelligent electronic devices are capable of communicating recorded data. Data can be...
Mladen Kezunovic, Maja Knezev
AIED
2005
Springer
14 years 2 months ago
Teaching about Dynamic Processes A Teachable Agents Approach
This paper discusses the extensions that we have made to Betty’s Brain teachable agent system to help students learn about dynamic processes in a river ecosystem. Students first ...
Ruchi Gupta, Yanna Wu, Gautam Biswas
ECAI
2004
Springer
14 years 2 months ago
Applying Affective Tactics for a Better Learning
This paper describes the Mediating Agent, an animated pedagogical agent inserted in a computational system for distance learning, which has the goal of motivating the student to le...
Patrícia Augustin Jaques, Rosa Maria Vicari...
KI
2001
Springer
14 years 1 months ago
DiKe - A Model-Based Diagnosis Kernel and Its Application
This paper describes the DiKe model-based diagnosis framework, which incorporates multiple diagnosis engines, multiple user-level system description languages, a theorem prover, an...
Gerhard Fleischanderl, Thomas Havelka, Herwig Schr...