We investigate the problem of learning the structure of an articulated object, i.e. its kinematic chain, from feature trajectories under affine projections. We demonstrate this po...
Emerging ubiquitous computing leverages the need for automated trust management models. We take a domestic network of both fixed and mobile nodes as our reference scenario and in...
This paper presents a system that allows online building of 3D wireframe models through a combination of user interaction and automated methods from a handheld camera-mouse. Cruci...
We present lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windo...
Matthew Conway, Steve Audia, Tommy Burnette, Denni...
We present a system at the junction between Computer Vision and Computer Graphics, to produce a 3-D model of an object as observed in a single image, with a minimum of high-level ...