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» Building Models of Animals from Video
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APGV
2004
ACM
176views Visualization» more  APGV 2004»
14 years 1 months ago
Towards perceptually realistic talking heads: models, methods and McGurk
Motivated by the need for an informative, unbiased and quantitative perceptual method for the development and evaluation of a talking head we are developing, we propose a new test...
Darren Cosker, Susan Paddock, A. David Marshall, P...
SIGGRAPH
2010
ACM
14 years 11 days ago
Stable spaces for real-time clothing
We present a technique for learning clothing models that enables the simultaneous animation of thousands of detailed garments in real-time. This surprisingly simple conditional mo...
Edilson de Aguiar, Leonid Sigal, Adrien Treuille, ...
ECCV
2004
Springer
14 years 9 months ago
Hand Motion from 3D Point Trajectories and a Smooth Surface Model
A method is proposed to track the full hand motion from 3D points reconstructed using a stereoscopic set of cameras. This approach combines the advantages of methods that use 2D mo...
Guillaume Dewaele, Frederic Devernay, Radu Horaud
ECCV
2008
Springer
14 years 9 months ago
Analysis of Building Textures for Reconstructing Partially Occluded Facades
Abstract. As part of an architectural modeling project, this paper investigates the problem of understanding and manipulating images of buildings. Our primary motivation is to auto...
Thommen Korah, Christopher Rasmussen
CVPR
2008
IEEE
14 years 10 months ago
Extracting a fluid dynamic texture and the background from video
Given the video of a still background occluded by a fluid dynamic texture (FDT), this paper addresses the problem of separating the video sequence into its two constituent layers....
Bernard Ghanem, Narendra Ahuja