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HCI
2009
13 years 4 months ago
Acquiring a Physical World and Serving Its Mirror World Simultaneously
A mirror world, which is a virtual space modeling a physical space, attracts enormous interests from VR community recently. Various applications such as Second Life, Google Earth a...
Sengpyo Hong, Jong-gil Ahn, Heedong Ko, Jinwook Ki...
HAPTICS
2005
IEEE
14 years 22 days ago
Wearable Kinesthetic System for Capturing and Classifying Upper Limb Gesture
Background: Monitoring body kinematics has fundamental relevance in several biological and technical disciplines. In particular the possibility to exactly know the posture may fur...
R. Bartalesi, Federico Lorussi, M. Tesconi, Alessa...
VIS
2004
IEEE
156views Visualization» more  VIS 2004»
14 years 8 months ago
Force-Feedback-Enhanced Navigation for Interactive Visualization of Coronary Vessels
Coronary heart disease (CHD) is the number one killer in the United States. Although it is well known that CHD mainly occurs due to blocked arteries, there are contradictory resul...
Thomas Wischgoll, Elke Moritz, Jörg Meyer
CHI
2006
ACM
14 years 7 months ago
Board-based collaboration in cross-cultural pairs
This work in progress reports a study of cross-cultural collaboration mediated by board-based collaborative systems. American-Chinese and American-American pairs performed collabo...
Gregorio Convertino, Brian Asti, Yang Zhang, Mary ...
ACMACE
2005
ACM
14 years 20 days ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski