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AAAI
2006
13 years 9 months ago
Collective Construction Using Lego Robots
hibition: Extended Abstract Social insects, such as ants and termites, collectively build large and complex structures, with many individuals following simple rules and no centrali...
Crystal Schuil, Matthew Valente, Justin Werfel, Ra...
GRAPHITE
2003
ACM
14 years 1 months ago
A 3D robot simulation for education
This paper describes the work-in-progress of creating an artificial 3D environment and robot, suitable for educational simulation. A visual 3D vehicle robot, equipped with a monoc...
Tim L. Dunn, Aster Wardhani
RAS
2007
127views more  RAS 2007»
13 years 7 months ago
Programmable springs: Developing actuators with programmable compliance for autonomous robots
Developing real robots that can exploit dynamic interactions with the environment requires the use of actuators whose behaviour can vary from high stiffness to complete complianc...
Bill Bigge, Inman R. Harvey
AAAI
2006
13 years 9 months ago
Real-Time Evolution of Neural Networks in the NERO Video Game
A major goal for AI is to allow users to interact with agents that learn in real time, making new kinds of interactive simulations, training applications, and digital entertainmen...
Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, ...
CHI
1998
ACM
14 years 2 days ago
PRoP: Personal Roving Presence
Current internet applications leave our physical presence and our real-world environment behind. This paper describes the development of several simple, inexpensive, internet-cont...
Eric Paulos, John F. Canny