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AIIDE
2007
13 years 11 months ago
A Demonstration of SQUEGE: A CRPG Sub-Quest Generator
Scripting the plot in a computer role-playing game requires a large number of scripts that are difficult to program, track and maintain. Game adventures often include simple plot...
Curtis Onuczko, Duane Szafron, Jonathan Schaeffer,...
CIE
2008
Springer
13 years 10 months ago
A Simple P-Matrix Linear Complementarity Problem for Discounted Games
The values of a two-player zero-sum binary discounted game are characterized by a P-matrix linear complementarity problem (LCP). Simple formulas are given to describe the data of t...
Marcin Jurdzinski, Rahul Savani
AIS
2006
Springer
13 years 8 months ago
Making games for social change
This paper provides an overview of creating games for change from within an academic context, focusing specifically on the development of educational computer games for middle scho...
Mary Flanagan
ER
2000
Springer
136views Database» more  ER 2000»
14 years 9 days ago
Business Modelling Is Not Process Modelling
Innovative e-business projects start with a design of the e-business model. We often encounter the view, in research as well as industry practice, that an e-business model is simil...
Jaap Gordijn, Hans Akkermans, Hans van Vliet
ICALP
2011
Springer
13 years 5 days ago
Restoring Pure Equilibria to Weighted Congestion Games
Abstract. Congestion games model several interesting applications, including routing and network formation games, and also possess attractive theoretical properties, including the ...
Konstantinos Kollias, Tim Roughgarden