A real-time AI system in the real world needs to monitor an immense volume of data. To do this, the system must filter out much of the incoming data. However, it must remain re ...
Abstract. In this paper, we introduce CityCompiler, an integrated environment for the iteration-based development of spatial interactive systems. CityCompiler visualizes interactiv...
Yasuto Nakanishi, Koji Sekiguchi, Takuro Ohmori, S...
Desktop virtual reality (VR) offers a powerful environment for visualizing structure in large information sets. In well-designed virtual worlds, users can employ skills from wayfi...
The paper addresses the purposes and design decisions produced while developing a peer-to-peer virtual world platform. The work is being done within the FP7 VirtualLife project. Th...
The Robot World Cup Initiative (RoboCup) is an attempt to foster AI and intelligent robotics research by providing a standard problem where wide range of technologies can be integ...