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UIST
2006
ACM
14 years 1 months ago
Under the table interaction
We explore the design space of a two-sided interactive touch table, designed to receive touch input from both the top and bottom surfaces of the table. By combining two registered...
Daniel Wigdor, Darren Leigh, Clifton Forlines, Sam...
ISMAR
2007
IEEE
14 years 1 months ago
Reliving Museum Visiting Experiences on-and-off the Spot
We have developed a GUI tool and a mobile MR system for reliving experiences at museums. The GUI tool was developed to provide services based on content made from activity logs an...
Takashi Okuma, Masakatsu Kourogi, Nobuchika Sakata...
CHI
2005
ACM
14 years 7 months ago
Comparing usability problems and redesign proposals as input to practical systems development
Usability problems predicted by evaluation techniques are useful input to systems development; it is uncertain whether redesign proposals aimed at alleviating those problems are l...
Erik Frøkjær, Kasper Hornbæk
CHI
2008
ACM
13 years 9 months ago
User experience at google: focus on the user and all else will follow
This paper presents an overview of the User Experience (UX) team at Google. We focus on four aspects of working within Google's product development organization: (1) a bottom...
Irene Au, Richard Boardman, Robin Jeffries, Patric...
CHI
2004
ACM
14 years 7 months ago
Story lifecycle in a product development organization
This poster describes an integrated set of stories and story-based activities that we have used in product development in IBM Software Group's Lotus product organizations. We...
Majie Zeller, Sandra L. Kogan, Michael J. Muller, ...