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» CIVIC: A Hypervisor Based Virtual Computing Environment
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CGI
2004
IEEE
13 years 11 months ago
An Efficient Central Path Algorithm for Virtual Navigation
We give an efficient, scalable, and simple algorithm for computation of a central path for navigation in closed virtual environments. The algorithm requires less preprocessing and...
Parag Chaudhuri, Rohit Khandekar, Deepak Sethi, Pr...
CCGRID
2006
IEEE
13 years 9 months ago
A Co-ordinate Based Resource Allocation Strategy for Grid Environments
In this paper, we propose a novel resource scheduling strategy, referred to as the Multi-Resource Scheduling (MRS) algorithm, which is capable of handling several resources to be u...
Benjamin Khoo Boon Tat, Bharadwaj Veeravalli, Tere...
TEI
2009
ACM
120views Hardware» more  TEI 2009»
14 years 2 months ago
W41K: digitally augmenting traditional game environments
Augmented game environments use unobtrusively embedded technology to augment traditional games with virtual information and novel interaction capabilities. This article establishe...
Steve Hinske, Marc Langheinrich
ECAL
2007
Springer
14 years 1 months ago
A Computational System for Investigating Chemotaxis-Based Cell Aggregation
Abstract. We have developed a software system that simulates chemotaxis-based cell aggregation in 2D. The model implemented within the system consists of such cell behaviors as che...
Manolya Eyiyurekli, Peter I. Lelkes, David E. Bree...
ICAD
2004
13 years 9 months ago
A Generic, Semantically-Based Design Approach for Spatial Auditory Computer Displays
This paper describes a design approach for creating generic computer user interfaces with spatial auditory displays. It proposes a structured depiction process from formulating mo...
Christopher Frauenberger, Robert Höldrich, Al...