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ROBOCUP
2000
Springer
120views Robotics» more  ROBOCUP 2000»
14 years 1 months ago
Towards a Logical Approach for Soccer Agents Engineering
Building agents for a scenario such as the RoboCup simulation league requires not only methodologies for implementing high-level complex behavior, but also the careful and efficien...
Jan Murray, Oliver Obst, Frieder Stolzenburg
VIIP
2001
13 years 11 months ago
Collision Handling and Shadow Casting in Virtual-Prismaker
Abstract. Our research team is developing a computer construction game called VirtualPrismaker based on the physical game Prismakertm . We have had to deal with all typical and ess...
Víctor López-Jaquero, Antonio Fern&a...
AAAI
1997
13 years 11 months ago
Intelligent Agents for the Synthetic Battlefield: A Company of Rotary Wing Aircraft
1 We have constructed a team of intelligent agents that perform the tasks of an attack helicopter company for a synthetic battlefield environment used for running largescale milita...
Randall W. Hill Jr., Johnny Chen, Jonathan Gratch,...
ICRA
2010
IEEE
178views Robotics» more  ICRA 2010»
13 years 7 months ago
Biomimetic optic flow sensing applied to a lunar landing scenario
Autonomous landing on unknown extraterrestrial bodies requires fast, noise-resistant motion processing to elicit appropriate steering commands. Flying insects excellently master vi...
Florent Valette, Franck Ruffier, Stéphane V...
ROBOCUP
1999
Springer
95views Robotics» more  ROBOCUP 1999»
14 years 2 months ago
Spatial Agents Implemented in a Logical Expressible Language
In this paper, we present a multi-layered architecture for spatial and temporal agents. The focus is laid on the declarativity of the approach, which makes agent scripts expressive...
Frieder Stolzenburg, Oliver Obst, Jan Murray, Bj&o...