In this paper we describe the design experience gathered from creating an interactive exhibit about medieval music. This system was designed as an educational exhibit that relies ...
This paper studies the evolution of the perceptions of players about the game they are involved in using the framework of hypergame theory. The focus is on developing methods that ...
In examining software maintenance processes for improvement opportunities, an obvious choice is information flow. Obtaining accurate, up-to-date, and useful information about a sy...
A key difficulty in the maintenance and evolution of complex software systems is to recognize and understand the implicit dependencies that define contracts that must be respecte...
A traditional goal of Artificial Intelligence research has been a system that can read unrestricted natural language texts on a given topic, build a model of that topic and reason...
Ken Barker, Bhalchandra Agashe, Shaw Yi Chaw, Jame...