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IJVR
2006
103views more  IJVR 2006»
13 years 10 months ago
Research Directions in Handheld AR
Handheld mobile devices are an exciting new platform for Augmented Reality (AR). Mobile phones and PDAs have the potential to provide AR experiences to hundreds of millions of cons...
Mark Billinghurst, Anders Henrysson
ISMAR
2006
IEEE
14 years 4 months ago
Implementation of god-like interaction techniques for supporting collaboration between outdoor AR and indoor tabletop users
This paper presents a new interaction metaphor we have termed “god-like interaction”. This is a metaphor for improved communication of situational and navigational information...
Aaron Stafford, Wayne Piekarski, Bruce H. Thomas
HT
2003
ACM
14 years 3 months ago
"Physical hypermedia": organising collections of mixed physical and digital material
This paper addresses the problem of organizing material in mixed digital and physical environments. It presents empirical examples of how people use collectional artefacts and org...
Kaj Grønbæk, Jannie Friis Kristensen,...
HAPTICS
2006
IEEE
14 years 4 months ago
Initial results using Eddy Current Brakes as Fast Turn-on, Programmable Physical Dampers for Haptic Rendering
We demonstrate the use of eddy current braking as programmable, fast turn-on, physical damping to improve both the impedance range and stability of a haptic interface while render...
Gianni Campion, Andrew H. C. Gosline, Vincent Hayw...
HCI
2007
13 years 11 months ago
Gaze as a Supplementary Modality for Interacting with Ambient Intelligence Environments
We present our current research on the implementation of gaze as an efficient and usable pointing modality supplementary to speech, for interacting with augmented objects in our da...
Daniel Gepner, Jérôme Simonin, No&eum...