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» Calibration-Free Augmented Reality
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ISMAR
2002
IEEE
14 years 2 months ago
Bread Crumbs: A Technique for Modelling Large Outdoor Ground Features
This paper presents a new technique we have created, known as Bread Crumbs, which allows the modelling of large outdoor ground features using a mobile augmented reality system and...
Wayne Piekarski, Bruce H. Thomas
CHI
2002
ACM
14 years 10 months ago
Interaction in a collaborative augmented reality environment
In this paper we describe an Augmented Reality (AR) system which allows multiple participants to interact with two- and three-dimensional data using tangible user interfaces. Inte...
Holger Regenbrecht, Michael Wagner
APVIS
2001
13 years 11 months ago
Interaction Modes for Augmented Reality Visualization
In this paper we describe a novel use of augmented reality for information visualization. We detail the use of augmented reality as a component of InVision -- an open framework fo...
Hannah Slay, Matthew Phillips, Rudi Vernik, Bruce ...
WSCG
2004
161views more  WSCG 2004»
13 years 11 months ago
Texture Based Flow Visualization in Augmented and Virtual Reality Environments
Virtual and Augmented Reality allows a new way of result exploration of numerical simulations, its analysis and interpretation by immersing the user into the data sets and/or by k...
Paul Benölken, Holger Graf, André Stor...
VR
2002
IEEE
183views Virtual Reality» more  VR 2002»
13 years 9 months ago
Glove Based User Interaction Techniques for Augmented Reality in an Outdoor Environment
: This paper presents a set of pinch glove-based user interface tools for an outdoor wearable augmented reality computer system. The main form of user interaction is the use of han...
Bruce H. Thomas, Wayne Piekarski