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AVI
2008
14 years 6 days ago
Agent warp engine: formula based shape warping for networked applications
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Alexander Repenning, Andri Ioannidou
CGF
2005
94views more  CGF 2005»
13 years 9 months ago
Morphology-independent representation of motions for interactive human-like animation
This paper addresses the problem of human motion encoding for real-time animation in interactive environments. Classically, a motion is stored as a sequence of body postures encod...
Richard Kulpa, Franck Multon, Bruno Arnaldi
ICFP
2008
ACM
14 years 9 months ago
A functional model-view-controller software architecture for command-oriented programs
Command-oriented functional programs are currently structured in an ad hoc way that makes the development of multiple userinterfaces difficult and error prone, and makes it diffic...
Alley Stoughton
BMCBI
2006
126views more  BMCBI 2006»
13 years 10 months ago
A joint model of regulatory and metabolic networks
Background: Gene regulation and metabolic reactions are two primary activities of life. Although many works have been dedicated to study each system, the coupling between them is ...
Chen-Hsiang Yeang, Martin Vingron
CA
1998
IEEE
14 years 2 months ago
Real-Time Facial Animation based upon a Bank of 3D Facial Expressions
The importance of faces in human interaction explains the desire for synthetic faces as a communication vehicle in computer graphics. Unfortunately, animating a face is a very com...
C. Kouadio, Pierre Poulin, P. Lachapelle