The work investigates the problem of how information contained in different overlapping images of a scene can be combined to produce larger images of h...
We propose a 3D modeler for supporting in-situ indoor modeling effectively. The modeler allows a user easily to create models from a single photo by interaction techniques taking a...
A procedure for automatic mosaic construction over long image sequences is presented. This mosaic is used by an underwater vehicle to estimate its motion with respect to the ocean ...
Since the pioneering work of Gibson in 1950, ShapeFrom-Texture has been considered by researchers as a hard problem, mainly due to restrictive assumptions which often limit its ap...
A commonly encountered problem when creating 3D models of large real scenes is unnatural color texture fusion. Due to variations in lighting and camera settings (both manual and a...
Nobuyuki Bannai, Alexander Agathos, Robert B. Fish...