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VAST
2004
ACM
14 years 27 days ago
Generation of High-Resolution Mosaic for Photo-Realistic Texture-Mapping of Cultural Heritage 3D Models
The work investigates the problem of how information  contained  in  different  overlapping images  of a scene can be combined to produce larger images of h...
Fabio Remondino, Jana Niederoest
HCI
2009
13 years 5 months ago
In-Situ 3D Indoor Modeler with a Camera and Self-contained Sensors
We propose a 3D modeler for supporting in-situ indoor modeling effectively. The modeler allows a user easily to create models from a single photo by interaction techniques taking a...
Tomoya Ishikawa, Kalaivani Thangamani, Masakatsu K...
IBPRIA
2003
Springer
14 years 21 days ago
Recovering Camera Motion in a~Sequence of Underwater Images through Mosaicking
A procedure for automatic mosaic construction over long image sequences is presented. This mosaic is used by an underwater vehicle to estimate its motion with respect to the ocean ...
Rafael García, Xavier Cufí, Viorela ...
CVPR
2009
IEEE
13 years 10 months ago
Fourier analysis and Gabor filtering for texture analysis and local reconstruction of general shapes
Since the pioneering work of Gibson in 1950, ShapeFrom-Texture has been considered by researchers as a hard problem, mainly due to restrictive assumptions which often limit its ap...
Fabio Galasso, Joan Lasenby
3DPVT
2004
IEEE
140views Visualization» more  3DPVT 2004»
13 years 11 months ago
Fusing Multiple Color Images for Texturing Models
A commonly encountered problem when creating 3D models of large real scenes is unnatural color texture fusion. Due to variations in lighting and camera settings (both manual and a...
Nobuyuki Bannai, Alexander Agathos, Robert B. Fish...