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» Can Proofs Be Animated By Games
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SEFM
2007
IEEE
14 years 1 months ago
Verifying Security Properties of Cryptoprotocols: A Novel Approach
We model security protocols as a game tree using concepts of game semantics. Using this model we ascribe semantics to protocols written in the standard simple arrow notation. Acco...
Mohamed Saleh, Mourad Debbabi
GECCO
2004
Springer
110views Optimization» more  GECCO 2004»
14 years 26 days ago
Is the Predicted ESS in the Sequential Assessment Game Evolvable?
The Sequential Assessment Game model of animal contests predicts an evolutionarily stable strategy (ESS) that is a sequence of thresholds for giving up. Simulated evolution experim...
Winfried Just, Xiaolu Sun
VL
1996
IEEE
130views Visual Languages» more  VL 1996»
13 years 11 months ago
Seeing Systolic Computations in a Video Game World
ToonTalkTM is a general-purpose concurrent programming system in which the source code is animated and the programming environment is like a me. Every abstract computational aspec...
Kenneth M. Kahn
GRAPHITE
2005
ACM
14 years 1 months ago
Auditory bias of visual attention for perceptually-guided selective rendering of animations
The developers and users of real-time graphics, such as games and virtual reality, are demanding ever more realistic computer generated images. Despite the availability of modern ...
Georgia Mastoropoulou, Kurt Debattista, Alan Chalm...
SP
2006
IEEE
147views Security Privacy» more  SP 2006»
14 years 1 months ago
A Computationally Sound Mechanized Prover for Security Protocols
We present a new mechanized prover for secrecy properties of security protocols. In contrast to most previous provers, our tool does not rely on the Dolev-Yao model, but on the co...
Bruno Blanchet