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ICRA
2008
IEEE
182views Robotics» more  ICRA 2008»
14 years 4 months ago
A body joint improves vertical to horizontal transitions of a wall-climbing robot
— Several recently-designed robots are able to scale steep surfaces using animal-inspired strategies for foot attachment and leg kinematics. These designs could be valuable for r...
Kathryn A. Daltorio, Timothy C. Witushynsky, Grego...
IWEC
2007
13 years 11 months ago
Pass the Ball: Game-Based Learning of Software Design
Based on our experience using active learning methods to teach object-oriented software design we propose a game-based approach to take the classroom experience into a virtual envi...
Guillermo Jiménez-Díaz, Mercedes G&o...
ROMAN
2007
IEEE
118views Robotics» more  ROMAN 2007»
14 years 4 months ago
High School Educational Program using a Simple and Compact Stereo Vision Robot
Abstract— This paper describes a technical education program for high school students that comprises an image information processing system, stereo vision technology and control ...
Takeshi Morishita, Tetsuro Yabuta
CW
2003
IEEE
14 years 3 months ago
Virtual Experiment Environments Design for Science Education
Virtual reality technology is reported that the use of virtual reality(VR) as an educational tool can increase student interests, understanding and creative learning because of en...
Young-suk Shin
FLAIRS
2006
13 years 11 months ago
Evaluation of the q-matrix Method in Understanding Student Logic Proofs
In building intelligent tutoring systems, it is critical to be able to understand and diagnose student responses in interactive problem solving. We present a novel application of ...
Tiffany Barnes