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» Capability matching of data streams with network services
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NETGAMES
2004
ACM
14 years 29 days ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
ECIS
2003
13 years 9 months ago
Development of a security methodology for cooperative information systems: the cooPSIS project
Since networks and computing systems are vital components of today's life, it is of utmost importance to endow them with the capability to survive physical and logical faults...
Mariagrazia Fugini, Mario Mezzanzanica
TVCG
2008
93views more  TVCG 2008»
13 years 7 months ago
Interactive, Internet Delivery of Visualization via Structured Prerendered Multiresolution Imagery
Abstract-We present a novel approach for latency-tolerant remote visualization and rendering where client-side frame rate display performance is independent of source dataset size,...
Jerry Chen, Ilmi Yoon, Wes Bethel
WOSP
2000
ACM
13 years 12 months ago
Expressing meaningful processing requirements among heterogeneous nodes in an active network
Active Network technology envisions deployment of virtual execution environments within network elements, such as switches and routers. As a result, nonhomogeneous processing can ...
Virginie Galtier, Kevin L. Mills, Yannick Carlinet...
BROADNETS
2006
IEEE
14 years 1 months ago
A Flexible Advance Reservation Model for Multi-Domain WDM Optical Networks
— Advance reservation is a mechanism to guarantee the availability of resources when they are needed. In the context of LambdaGrid, this mechanism is used to provide data-intensi...
Eric He, Xi Wang, Jason Leigh