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KES
2007
Springer
14 years 1 months ago
Breedbot: An Edutainment Robotics System to Link Digital and Real World
The paper describes Breedbot an edutainment software and hardware system that could be used to evolve autonomous agents in digital (software) world and to transfer the evolved mind...
Orazio Miglino, Onofrio Gigliotta, Michela Pontico...
SGAI
2007
Springer
14 years 1 months ago
Learning Sets of Sub-Models for Spatio-Temporal Prediction
In this paper we describe a novel technique which implements a spatiotemporal model as a set of sub-models based on first order logic. These sub-models model different, typicall...
Andrew Bennett, Derek R. Magee
CEC
2005
IEEE
14 years 1 months ago
CasGP: building cascaded hierarchical models using niching
— A Cascaded model is introduced for mining large datasets using Genetic Programming without recourse to specialist hardware. Such an algorithm satisfies the seeming conflictin...
Peter Lichodzijewski, Malcolm I. Heywood, A. Nur Z...
CEC
2005
IEEE
14 years 1 months ago
Evolving dispatching rules for solving the flexible job-shop problem
We solve the Flexible Job-Shop Problem (FJSP) by using dispatching rules discovered through Genetic Programming (GP). While Simple Priority Rules (SPR) have been widely applied in ...
Nhu Binh Ho, Joc Cing Tay
CIG
2005
IEEE
14 years 1 months ago
Nannon: A Nano Backgammon for Machine Learning Research
A newly designed game is introduced, which feels like Backgammon, but has a simplified rule set. Unlike earlier attempts at simplifying the game, Nannon maintains enough features a...
Jordan B. Pollack