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134
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HPDC
2007
IEEE
15 years 10 months ago
Scaling multiplayer online games using proxy-server replication: a case study of Quake 2
Massively Multiplayer Online Games (MMOGs) are an increasingly popular class of real-time interactive distributed applications that require scalable architectures and parallelizat...
Jens Müller 0004, Sergei Gorlatch, Tobias Sch...
130
Voted
ICB
2007
Springer
184views Biometrics» more  ICB 2007»
15 years 9 months ago
Biometric Template Classification: A Case Study in Iris Textures
Most of the biometric authentication systems store multiple templates per user to account for variations in biometric data. Therefore, these systems suffer from storage space and ...
Edara Srinivasa Reddy, Chinnam SubbaRao, Inampudi ...
162
Voted
RSP
2006
IEEE
120views Control Systems» more  RSP 2006»
15 years 9 months ago
A Case Study of Design Space Exploration for Embedded Multimedia Applications on SoCs
Embedded real-time multimedia applications usually imply data parallel processing. SIMD processors embedded in SOCs are cost-effective to exploit the underlying parallelism. Howev...
Isabelle Hurbain, Corinne Ancourt, François...
123
Voted
IEEECIT
2005
IEEE
15 years 9 months ago
Case Study: Distance-Based Image Retrieval in the MoBIoS DBMS
Similarity search leveraging distance-based index structures is increasingly being used for complex data types. It has been shown that for high dimensional uniform vectors with si...
Rui Mao, Wenguo Liu, Daniel P. Miranker, Qasim Iqb...
137
Voted
ISSS
2002
IEEE
139views Hardware» more  ISSS 2002»
15 years 8 months ago
Multiprocessor Mapping of Process Networks: A JPEG Decoding Case Study
We present a system-level design and programming method for embedded multiprocessor systems. The aim of the method is to improve the design time and design quality by providing a ...
Erwin A. de Kock