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SIGGRAPH
2010
ACM
14 years 1 months ago
Triangle surfaces with discrete equivalence classes
We propose a technique that takes a triangulated surface as input and outputs a surface with the same topology but altered geometry such that each polygon falls into a set of disc...
Mayank Singh, Scott Schaefer
SIGGRAPH
2010
ACM
14 years 1 months ago
Reducing shading on GPUs using quad-fragment merging
Current GPUs perform a significant amount of redundant shading when surfaces are tessellated into small triangles. We address this inefficiency by augmenting the GPU pipeline to...
Kayvon Fatahalian, Solomon Boulos, James Hegarty, ...
LCTRTS
2001
Springer
14 years 1 months ago
Power-Aware Design Synthesis Techniques for Distributed Real-Time Systems
This paper presents an end-to-end synthesis technique for lowpower distributed real-time system design. This technique synthesizes supply voltages of resources to optimize system-...
Dong-In Kang, Stephen P. Crago, Jinwoo Suh
VRST
2000
ACM
14 years 1 months ago
Animated deformations with radial basis functions
We present a novel approach to creating deformations of polygonal models using Radial Basis Functions (RBFs) to produce localized real-time deformations. Radial Basis Functions as...
Jun-yong Noh, Douglas Fidaleo, Ulrich Neumann
VISUALIZATION
1998
IEEE
14 years 1 months ago
Constrained optimal framings of curves and surfaces using quaternion Gauss maps
We propose a general paradigm for computing optimal coordinate frame fields that may be exploited to visualize curves and surfaces. Parallel-transport framings, which work well fo...
Andrew J. Hanson