Sciweavers

2648 search results - page 103 / 530
» Challenges for Network Computer Games
Sort
View
ICALP
1999
Springer
14 years 1 months ago
Wide Area Computation
Abstract. The last decades have seen the emergence of the sea of objects paradigm for structuring complex distributed systems on workstations and local area networks. In this appro...
Luca Cardelli
CJ
2004
99views more  CJ 2004»
13 years 9 months ago
Filters for XML-based Service Discovery in Pervasive Computing
Pervasive computing refers to an emerging trend towards numerous casually accessible devices connected to an increasingly ubiquitous network infrastructure. An important challenge...
Georgia Koloniari, Evaggelia Pitoura
DIALM
1999
ACM
150views Algorithms» more  DIALM 1999»
14 years 1 months ago
Mobile computing in next generation wireless networks
In this paper, we attempt to describe the evolving status of wireless communications and its impact on the future of mobile computing. We present a historical perspective and eluc...
Prathima Agrawal, David Famolari
VR
2010
IEEE
201views Virtual Reality» more  VR 2010»
13 years 7 months ago
Simulation of genetic inheritance in the generation of virtual characters
Nowadays, applications of virtual reality (VR) and computer games use human characters models with ever-increasing sophistication. Additional challenges are posed by applications,...
Roberto C. Cavalcante Vieira, Creto Augusto Vidal,...
CIG
2005
IEEE
14 years 2 months ago
Nannon: A Nano Backgammon for Machine Learning Research
A newly designed game is introduced, which feels like Backgammon, but has a simplified rule set. Unlike earlier attempts at simplifying the game, Nannon maintains enough features a...
Jordan B. Pollack