Sciweavers

2648 search results - page 99 / 530
» Challenges for Network Computer Games
Sort
View
MONET
2011
13 years 2 days ago
Distributed Coalition Formation Games for Secure Wireless Transmission
Cooperation among wireless nodes has been recently proposed for improving the physical layer (PHY) security of wireless transmission in the presence of multiple eavesdroppers. Whil...
Walid Saad, Zhu Han, Tamer Basar, Mérouane ...
MOBIHOC
2012
ACM
11 years 11 months ago
Spatial spectrum access game: nash equilibria and distributed learning
A key feature of wireless communications is the spatial reuse. However, the spatial aspect is not yet well understood for the purpose of designing efficient spectrum sharing mecha...
Xu Chen, Jianwei Huang
CSE
2009
IEEE
14 years 1 months ago
Churn Prediction in MMORPGs: A Social Influence Based Approach
Massively Multiplayer Online Role Playing Games (MMORPGs) are computer based games in which players interact with one another in the virtual world. Worldwide revenues for MMORPGs h...
Jaya Kawale, Aditya Pal, Jaideep Srivastava
P2P
2005
IEEE
106views Communications» more  P2P 2005»
14 years 2 months ago
Trusted Computing: Providing Security for Peer-to-Peer Networks
In this paper, we demonstrate the application of Trusted Computing to securing Peer-to-Peer (P2P) networks. We identify a central challenge in providing many of the security servi...
Shane Balfe, Amit D. Lakhani, Kenneth G. Paterson
NETGAMES
2006
ACM
14 years 3 months ago
Applying database replication to multi-player online games
Multi-player Online Games (MOGs) have emerged as popular data intensive applications in recent years. Being used by many players simultaneously, they require a high degree of faul...
Yi Lin, Bettina Kemme, Marta Patiño-Mart&ia...