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SIGGRAPH
1998
ACM
13 years 11 months ago
Subdivision Surfaces in Character Animation
The creation of believable and endearing characters in computer graphics presents a number of technical challenges, including the modeling, animation and rendering of complex shap...
Tony DeRose, Michael Kass, Tien Truong
CHI
1997
ACM
13 years 11 months ago
Rosebud: Technological Toys for Storytelling
Rosebud is a user-interface prototype which elicits storytelling by child users though interaction with a computationally-augmented physical artifact. In particular, Rosebud links...
Jennifer W. Glos, Justine Cassell
ISER
2000
Springer
111views Robotics» more  ISER 2000»
13 years 11 months ago
Progress in RoboCup Soccer Research in 2000
: In addition to researchers in AI and robotics, RoboCup attracts ordinary people, especially kids, high school and university students. Over 3000 people from 35 nations around the...
Minoru Asada, Andreas Birk 0002, Enrico Pagello, M...
AAAI
2008
13 years 10 months ago
Unknown Rewards in Finite-Horizon Domains
"Human computation" is a recent approach that extracts information from large numbers of Web users. reCAPTCHA is a human computation project that improves the process of...
Colin McMillen, Manuela M. Veloso
ATAL
2008
Springer
13 years 9 months ago
On the usefulness of opponent modeling: the Kuhn Poker case study
The application of reinforcement learning algorithms to Partially Observable Stochastic Games (POSG) is challenging since each agent does not have access to the whole state inform...
Alessandro Lazaric, Mario Quaresimale, Marcello Re...