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ICPR
2006
IEEE
14 years 11 months ago
Fast Synthesis of Dynamic Colour Textures
Textural appearance of many real word materials is not static but shows progress in time. If such a progress is spatially and temporally homogeneous these materials can be represe...
Jirí Filip, Michal Haindl, Dmitry Chetverik...
ISSS
2002
IEEE
120views Hardware» more  ISSS 2002»
14 years 3 months ago
Virtual Synchronization for Fast Distributed Cosimulation of Dataflow Task Graphs
Fast distributed cosimulation is a challenging problem for the embedded system design. The main theme of this paper is to increase simulation speed by reducing the frequency of in...
Soonhoi Ha, Sungchan Kim, Chan-Eun Rhee, Hyunguk J...
ICASSP
2011
IEEE
13 years 1 months ago
A fast projected gradient optimization method for real-time perception-based clipping of audio signals
Clipping is a necessary signal processing operation in many realtime audio applications, yet it often reduces the sound quality of the signal. The recently proposed perception-bas...
Bruno Defraene, Toon van Waterschoot, Moritz Diehl...
MOBISYS
2006
ACM
14 years 9 months ago
Fast handoff for seamless wireless mesh networks
This paper presents the architecture and protocols of SMesh, a completely transparent wireless mesh system that offers seamless, fast handoff, supporting VoIP and other real-time ...
Yair Amir, Claudiu Danilov, Michael Hilsdale, Ralu...
SAC
2009
ACM
14 years 2 months ago
Fast networking with socket-outsourcing in hosted virtual machine environments
This paper proposes a novel method of achieving fast networking in hosted virtual machine (VM) environments. This method, called socket-outsourcing, replaces the socket layer in a...
Hideki Eiraku, Yasushi Shinjo, Calton Pu, Younggyu...