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GLOBECOM
2006
IEEE
14 years 23 days ago
A Game-Theoretic Framework for Interference Avoidance in Ad hoc Networks
It is shown in this paper that direct extensions of distributed greedy Interference Avoidance (IA) techniques for networks with centralized receivers to networks with multiple unc...
Rekha Menon, Allen B. MacKenzie, R. Michael Buehre...
CISS
2007
IEEE
13 years 10 months ago
Channel-Adaptive Optimal OFDMA Scheduling
Abstract-Joint subcarrier, power and rate allocation in orthogonal frequency division multiple access (OFDMA) scheduling is investigated for both downlink and uplink wireless trans...
Xin Wang, Georgios B. Giannakis, Yingqun Yu
SPAA
2009
ACM
14 years 1 months ago
Distributed algorithms for QoS load balancing
We consider a dynamic load balancing scenario in which users allocate resources in a non-cooperative and selfish fashion. The perceived performance of a resource for a user decre...
Heiner Ackermann, Simon Fischer, Martin Hoefer, Ma...
CISS
2008
IEEE
14 years 1 months ago
Distributed interference pricing for OFDM wireless networks with non-separable utilities
—We present a distributed algorithm for allocating power among multiple interfering transmitters in a wireless network using Orthogonal Frequency Division Multiplexing (OFDM). Th...
Changxin Shi, Randall A. Berry, Michael L. Honig
IPPS
2007
IEEE
14 years 1 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad