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NETGAMES
2006
ACM
14 years 1 months ago
Plug-replaceable consistency maintenance for multiplayer games
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
FSTTCS
2005
Springer
14 years 1 months ago
The Set Cover with Pairs Problem
Abstract. We consider a generalization of the set cover problem, in which elements are covered by pairs of objects, and we are required to find a minimum cost subset of objects th...
Refael Hassin, Danny Segev
PDC
2004
ACM
14 years 1 months ago
Socio-technical walkthrough: designing technology along work processes
How can the documentation of concepts for complex sociotechnical systems, such as the adoption of groupware, be incorporated into practices of PD? Documents are important in suppo...
Thomas Herrmann, Gabriele Kunau, Kai-Uwe Loser, Na...
ICFEM
2004
Springer
14 years 1 months ago
Timed Patterns: TCOZ to Timed Automata
Abstract. The integrated logic-based modeling language, Timed Communicating Object Z (TCOZ), is well suited for presenting complete and coherent requirement models for complex real...
Jin Song Dong, Ping Hao, Shengchao Qin, Jun Sun 00...
ICFEM
2004
Springer
14 years 1 months ago
Learning to Verify Safety Properties
We present a novel approach for verifying safety properties of finite state machines communicating over unbounded FIFO channels that is based on applying machine learning techniqu...
Abhay Vardhan, Koushik Sen, Mahesh Viswanathan, Gu...