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SGAI
2007
Springer
14 years 1 months ago
Can Agents Without Concepts Think? An Investigation Using a Knowledge Based System
Grid-World is a working computer model which has been used to investigate the search capabilities of artificial agents that understand the world in terms of non-conceptual content...
Nicky Moss, Adrian Hopgood, Martin Weller
IUI
2005
ACM
14 years 1 months ago
Animating an interactive conversational character for an educational game system
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...
IVA
2005
Springer
14 years 29 days ago
Providing Computer Game Characters with Conversational Abilities
This paper presents the NICE fairy-tale game system, which enables adults and children to engage in conversation with animated characters in a 3D world. In this paper we argue that...
Joakim Gustafson, Johan Boye, Morgan Fredriksson, ...
IUI
2003
ACM
14 years 21 days ago
Evolution of user interaction: the case of agent adele
Animated pedagogical agents offer promise as a means of making computer-aided learning more engaging and effective. To achieve this, an agent must be able to interact with the lea...
W. Lewis Johnson, Erin Shaw, Andrew Marshall, Cath...
AIED
2007
Springer
14 years 1 months ago
Emotions and Learning with AutoTutor
The relationship between emotions and learning was investigated by tracking the emotions that college students experienced while learning about computer literacy with AutoTutor. Au...
Arthur C. Graesser, Patrick Chipman, Brandon King,...