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MM
2009
ACM
203views Multimedia» more  MM 2009»
14 years 9 days ago
Distance metric learning from uncertain side information with application to automated photo tagging
Automated photo tagging is essential to make massive unlabeled photos searchable by text search engines. Conventional image annotation approaches, though working reasonably well o...
Lei Wu, Steven C. H. Hoi, Rong Jin, Jianke Zhu, Ne...
CONEXT
2006
ACM
14 years 1 months ago
Modeling ping times in first person shooter games
In First Person Shooter (FPS) games the Round Trip Time (RTT), i.e., the sum of the network delay from client to server and the network delay from server to client, impacts the ga...
Natalie Degrande, Danny De Vleeschauwer, Robert E....
NETGAMES
2005
ACM
14 years 1 months ago
Dissecting server-discovery traffic patterns generated by multiplayer first person shooter games
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
3DPVT
2006
IEEE
151views Visualization» more  3DPVT 2006»
14 years 1 months ago
Distortion-Sensitive Synthesis of Texture and Geometry in Interactive 3D Visualization
This paper addresses the problem of remote browsing of 3D scenes. Texture and geometry information are both available at server side in the form of scalably compressed images and ...
Nicola Brusco, Pietro Zanuttigh, David Taubman, Gu...
AH
2006
Springer
14 years 1 months ago
Interception of User's Interests on the Web
Current adaptive systems acquire information about users mainly by simple tracking of resources, a user has requested and by asking users to supply the needed information. In this ...
Michal Barla