Automated photo tagging is essential to make massive unlabeled photos searchable by text search engines. Conventional image annotation approaches, though working reasonably well o...
Lei Wu, Steven C. H. Hoi, Rong Jin, Jianke Zhu, Ne...
In First Person Shooter (FPS) games the Round Trip Time (RTT), i.e., the sum of the network delay from client to server and the network delay from server to client, impacts the ga...
Natalie Degrande, Danny De Vleeschauwer, Robert E....
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
This paper addresses the problem of remote browsing of 3D scenes. Texture and geometry information are both available at server side in the form of scalably compressed images and ...
Nicola Brusco, Pietro Zanuttigh, David Taubman, Gu...
Current adaptive systems acquire information about users mainly by simple tracking of resources, a user has requested and by asking users to supply the needed information. In this ...