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ATAL
2008
Springer
13 years 11 months ago
Formalising Situatedness and Adaptation in Electronic Institutions
Abstract. Similarly to institutions in human societies, Electronic Institutions (EI) provide structured frameworks for Multi-Agent Systems (MAS) to regulate agents' interactio...
Jordi Campos Miralles, Maite López-Sá...
CDVE
2008
Springer
191views Visualization» more  CDVE 2008»
13 years 11 months ago
Applying Web 2.0 Design Principles in the Design of Cooperative Applications
Abstract. "Web 2.0" is a term frequently mentioned in media - apparently, applications such as Wikipedia, Social Network Services, Online Shops with integrated recommende...
Niels Pinkwart
EWCBR
2008
Springer
13 years 10 months ago
Semantics and Experience in the Future Web
Abstract. The Web is a vibrant environment for innovation in computer science, AI, and social interaction; these innovations come in such great number and speed that it is unlikely...
Enric Plaza
IE
2007
13 years 10 months ago
Place as media in pervasive games
By blurring the boundary between game fiction and reality, Pervasive Games impact the shared space of the city areas that they use as gaming platform. Drawing on notions of spatia...
Hugh Davies
IE
2007
13 years 10 months ago
My guild, my people: role of guilds in massively multiplayer online games
Massively Multiplayer Online Games continue to grow and attract more users. The social aspect of MMOs differentiates them from single person games, increase user loyalty and often...
Yusuf Pisan