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CHI
2004
ACM
14 years 9 months ago
The usability of massively multiplayer online roleplaying games: designing for new users
This study examines the usability challenges faced by new players of massively multiplayer online role-playing games (MMORPGs), one of the fastest-growing segments of the video ga...
Steve Cornett
CE
2007
102views more  CE 2007»
13 years 9 months ago
Environmental design for a structured network learning society
Social interactions profoundly impact the learning processes of learners in traditional societies. The rapid rise of the Internet using population has been the establishment of nu...
Ben Chang, Nien-Heng Cheng, Yi-Chan Deng, Tak-Wai ...
IJMMS
2010
161views more  IJMMS 2010»
13 years 7 months ago
Persuasive robotic assistant for health self-management of older adults: Design and evaluation of social behaviors
Daily health self-management, such as the harmonization of food, exercise and medication, is a major problem for a large group of older adults with obesity or diabetics. Computer-...
Rosemarijn Looije, Mark A. Neerincx, Fokie Cnossen
CHI
2009
ACM
14 years 9 months ago
Information foraging in E-voting
In this paper, we present a case study of humaninformation interaction in the online realm of politics. The case study consists of a participant observed while searching and brows...
Ravi K. Vatrapu, Scott P. Robertson
CHI
2008
ACM
14 years 9 months ago
Results from deploying a participation incentive mechanism within the enterprise
Success and sustainability of social networking sites is highly dependent on user participation. To encourage contribution to an opt-in social networking site designed for employe...
Rosta Farzan, Joan Morris DiMicco, David R. Millen...