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CORR
2010
Springer
150views Education» more  CORR 2010»
13 years 9 months ago
Stable partitions in additively separable hedonic games
Abstract. We present computational results concerning stable partitions in additively separable hedonic games. First, we propose a polynomial-time algorithm to compute a contractua...
Haris Aziz, Felix Brandt, Hans Georg Seedig
CLEIEJ
2010
13 years 6 months ago
Teaching Programming Principles through a Game Engine
Teaching fundamental programming to freshmen is a hard task to be performed, given the high level action and logical reasoning that are required for these students to develop in a...
Cristiane Camilo Hernandez, Luciano Silva, Rafael ...
JMM2
2007
131views more  JMM2 2007»
13 years 9 months ago
Effect of Digital Games on Children's Cognitive Achievement
—Technologies’ rapid advance in developing digital media has been extensively applied in contemporary play materials to enrich children’s play, such as electronic or computer...
Tsung-Yen Chuang, Wei-Fan Chen
ATAL
2010
Springer
13 years 10 months ago
Path disruption games
We propose Path Disruption Games (PDGs), which consider collaboration between agents attempting stop an adversary from travelling from a source node to a target node in a graph. P...
Yoram Bachrach, Ely Porat
EVOW
2011
Springer
13 years 15 days ago
Evolving Interesting Maps for a First Person Shooter
We address the problem of automatically designing maps for first-person shooter (FPS) games. An efficient solution to this procedural content generation (PCG) problem could allow ...
Luigi Cardamone, Georgios N. Yannakakis, Julian To...