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» Code Composition as an Implementation Language for Compilers
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ASPLOS
2006
ACM
14 years 1 months ago
Accelerator: using data parallelism to program GPUs for general-purpose uses
GPUs are difficult to program for general-purpose uses. Programmers can either learn graphics APIs and convert their applications to use graphics pipeline operations or they can ...
David Tarditi, Sidd Puri, Jose Oglesby
CGO
2010
IEEE
14 years 2 months ago
Parameterized tiling revisited
Tiling, a key transformation for optimizing programs, has been widely studied in literature. Parameterized tiled code is important for auto-tuning systems since they often execute...
Muthu Manikandan Baskaran, Albert Hartono, Sanket ...
CASES
2008
ACM
13 years 9 months ago
Reducing pressure in bounded DBT code caches
Dynamic binary translators (DBT) have recently attracted much attention for embedded systems. The effective implementation of DBT in these systems is challenging due to tight cons...
José Baiocchi, Bruce R. Childers, Jack W. D...
SP
2002
IEEE
165views Security Privacy» more  SP 2002»
13 years 7 months ago
NINJA: Java for high performance numerical computing
When Java was first introduced, there was a perception that its many benefits came at a significant performance cost. In the particularly performance-sensitive field of numerical ...
José E. Moreira, Samuel P. Midkiff, Manish ...
MM
2004
ACM
114views Multimedia» more  MM 2004»
14 years 1 months ago
ChucK: a programming language for on-the-fly, real-time audio synthesis and multimedia
In this paper, we describe ChucK – a programming language and programming model for writing precisely timed, concurrent audio synthesis and multimedia programs. Precise concurre...
Ge Wang, Perry R. Cook