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SIGGRAPH
1995
ACM
13 years 11 months ago
A realistic camera model for computer graphics
Most recent rendering research has concentrated on two subproblems: modeling the reflection of light from materials, and calculating the direct and indirect illumination from lig...
Craig E. Kolb, Don P. Mitchell, Pat Hanrahan
DEBU
2010
88views more  DEBU 2010»
13 years 7 months ago
SECONDO: A Platform for Moving Objects Database Research and for Publishing and Integrating Research Implementations
Databases supporting time dependent and continuously changing geometries, called moving objects databases, have been studied for about 15 years. The field has been flourishing and...
Ralf Hartmut Güting, Thomas Behr, Christian D...
MICRO
2008
IEEE
126views Hardware» more  MICRO 2008»
13 years 7 months ago
Multicore Resource Management
UAL PRIVATE MACHINE ABSTRACTION WOULD ALLOW SOFTWARE POLICIES TO EXPLICITLY MANAGE MICROARCHITECTURE RESOURCES. VPM POLICIES, IMPLEMENTED PRIMARILY IN SOFTWARE, TRANSLATE APPLICATI...
Kyle J. Nesbit, Miquel Moretó, Francisco J....
SENSYS
2010
ACM
13 years 5 months ago
Evolution and sustainability of a wildlife monitoring sensor network
As sensor network technologies become more mature, they are increasingly being applied to a wide variety of applications, ranging from agricultural sensing to cattle, oceanic and ...
Vladimir Dyo, Stephen A. Ellwood, David W. Macdona...
CG
2005
Springer
13 years 7 months ago
Interpretive OpenGL for computer graphics
OpenGL is the industry-leading, cross-platform graphics application programming interface (API), and the only major API with support for virtually all operating systems. Many lang...
Bo Chen, Harry H. Cheng