In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
Bug reporting/fixing is an important social part of the software development process. The bug-fixing process inherently has strong inter-personal dynamics at play, especially in h...
Philip J. Guo, Thomas Zimmermann, Nachiappan Nagap...
Graph drawing software are now commonly used. However, the choice of a well-adapted program may be hard for an inexperienced user. This poster presents a website (http://www.polyte...
We describe the activities of the Empirical Software Engineering (ESE) group at Microsoft Research. We highlight our research themes and activities using examples from our researc...
Christian Bird, Brendan Murphy, Nachiappan Nagappa...
This paper presents data from a four month ethnographic study of professional pair programmers from two software development teams. Contrary to the current conception of pair prog...