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ISMAR
2003
IEEE
14 years 1 months ago
Herding Sheep: Live System Development for Distributed Augmented Reality
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
CSCW
2011
ACM
13 years 2 months ago
"Not my bug!" and other reasons for software bug report reassignments
Bug reporting/fixing is an important social part of the software development process. The bug-fixing process inherently has strong inter-personal dynamics at play, especially in h...
Philip J. Guo, Thomas Zimmermann, Nachiappan Nagap...
GD
2006
Springer
13 years 11 months ago
The Website for Graph Visualization Software References (GVSR)
Graph drawing software are now commonly used. However, the choice of a well-adapted program may be hard for an inexperienced user. This poster presents a website (http://www.polyte...
Bruno Pinaud, Pascale Kuntz, Fabien Picarougne
CSCW
2011
ACM
13 years 2 months ago
Empirical software engineering at Microsoft Research
We describe the activities of the Empirical Software Engineering (ESE) group at Microsoft Research. We highlight our research themes and activities using examples from our researc...
Christian Bird, Brendan Murphy, Nachiappan Nagappa...
ICSE
2007
IEEE-ACM
14 years 8 months ago
The Social Dynamics of Pair Programming
This paper presents data from a four month ethnographic study of professional pair programmers from two software development teams. Contrary to the current conception of pair prog...
Jan Chong, Tom Hurlbutt